Rewards

Rewards are indicated on Tiles. The amount of rewards gained depends on what is written on the tile, the Location of Interest marker and, in some conditions, the player’s Extra Resource Attribute:

  • If the reward amount is a number suffixed by P, then it is only awarded to the player controlling the Tile. The amount corresponds to that number multiplied by how many players are in the game. For example, “2P” means 2 times the number of players in the game.
  • If the reward amount is K, then it corresponds to the number of Knight the player has on this Tile, regardless of whether they control the Tile or not.
  • The Location of Interest increments all P numbers of its current Faction’s Tiles by 1. Tiles with K are not affected.
  • In addition, players with Knight on a Tile with a number suffixed by P earn bonus Resources. The quantity corresponds to their Extra Resource attribute. This applies regardless of Tile control.

Knight are not martial geniuses. When increasing an Knight Attribute through rewards from a Bandit Tiles, it cannot go more than one step beyond either the Bandit camp’s step for that Knight Attribute or the Knight ’s own current step, whichever is highest. Indeed, Knight can easily copy what they have seen, but progressing past that is a struggle. The Knight ’s current step may be different from the Knight ’s initial step at the start of the Rewards phase, if multiple Bandit camps were cleared.